Category Archives: broadcast fmle

testing a red5 live streaming rtmp, plus creating a player for the rtmp

We created an app for live streaming here.

Now we going to test it and create a player code so we can start streaming to our site.

Do you have fmle installed on your computer? You need to download it from adobe.

Lets test it first, go to

enter the rtmp of your app. the rtmp is

rtmp://server IP/app



Enter this URL on the long string and click connect, now click “Publish” your camera will start,  and now click “Play” if the 2 players show the same thing you are on. Everything is good.

OK, now we have to work on “stream name”. We talked about rtmp, and we tested it, the testing site if you go back to it

it has a stream name, “testing” this must be on both the publishing and on the player.

so it must be on the FMLE and on the player code.


(click on the image to have a better view)

the FMLE on the left you have your settings, frame per second, bitrate, your camera, format.

on the red5 server your bitrate should be about 320kbps higher then that you need a lot of RAM and server resources.

lets configure the fmle as the image shows.

on the right on the FMS URL enter the rtmp and on the stream enter your chosen stream name, in this case I entered “live” see image.

click connect, and then below click “Start”

you now streaming to your server.


Now creating a player for this stream. Go to

at the bottom on the “Streamer” enter the rtmp:


and on “Stream / File Name” enter the stream name, which we used on the FMLE, “live”

Click  “Generate Code!”

Take the “Preview & Embed” code, paste on your site and that’s it.

You can also use an image on the player, it will show before the user click to play,  enter the image URL on “Overlay Poster”